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Showing posts with label Hand Phone Review. Show all posts
Showing posts with label Hand Phone Review. Show all posts

Wednesday, 15 December 2010

LG Optimus 7

Windows Phone 7 has arrived an array of different handsets, so here we're looking at LG's entry: the Optimus 7.
Microsoft sets out some design rules for Windows Phone 7 hardware, and there are some ways in which the Optimus 7 is very like all the other Windows Phone 7 handsets out there, such as the HTC HD7, Samsung Omnia 7 and HTC 7 Mozart.
There's a camera button on the right edge and three shortcut buttons on the front: Search, Back and one to take you to the Windows Start screen. You'll find these on all Windows Phone 7 handsets.
LG optimus 7
There's also the usual smartphone goodness of Wi-Fi, 3G and GPS. HSDPA support runs to 7.2Mbps download and 5.7Mbps upload. A five-megapixel camera sits on the back, and there's a generous 16GB of internal memory.
The memory quota is actually quite important with Windows Phone 7 because no Windows Phone 7 handset caters for hot-swappable memory via adding your own microSD card. You're stuck with what's there from the outset, so you need to be sure it's enough to meet your needs. 16GB is currently the maximum available, so that puts the LG Optimus 7 in a good light.
LG optimus 7
Despite Microsoft's 'rules' for smartphones carrying its OS, there are some features here that you won't find on other Windows Phone 7 handsets. Quite naturally enough, really, since manufacturers want to differentiate one smartphone from all the others.
Most notably for the LG Optimus 7, there's a panorama camera mode, an app called ScanSearch, and a feature called PlayTo for DLNA. If you want the ultimate review of the Windows Phone 7 software itself, then check out our in-depth look at the OS.
LG optimus 7
The LG Optimus 7 is a bulky old thing. It's a massive 125mm tall, 59.8mm wide and 11.5mm thick. That height doesn't actually mean there's an oversized screen here. What you get is a 3.8-inch screen with 800 x 480 pixels.
We do like the screen, which is capacitive and ultra-responsive. We've found in general that tapping away at the on-screen keyboards and icons of Windows Phone 7 is a positive experience, and the LG Optimus 7 provides us with more of the same. We actually sighed with pleasure that Microsoft has at last consigned its teeny icons and menus based system to history.
The physical design of the LG Optimus 7 leaves us slightly unhappy, though. There's quite a lot of empty space above the screen, and the three under-screen buttons are in an area that's oversized for our tastes. We'd have liked more streamlining, to be honest.
LG optimus 7
In fact, the three buttons are a bit weird. The start button looks like a stuck-on tile, though it is a real button that you press in. The back and search buttons also press in, but they're flush to their surroundings. It's all nowhere near as sleek as the touch buttons on, say, the HTC 7 Mozart.
LG optimus 7
LG optimus 7
The general build is fairly premium, and we particularly like the metal backplate. There's a rubberised finish to the rest of the chassis which helps with grip. The micro-USB slot that you'll use to charge the battery is under a hinged protective cover on the right side of the chassis.
LG optimus 7


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Samsung Wave

We've finally managed to get our hands on a final release unit of the Samsung Wave - and the good news is it's a darn sight better than the pre-production version we tested a few weeks ago, so read on to see the updated and final Samsung Wave review.
The Korean firm has made the somewhat leftfield decision to launch its own OS and with the new Samsung Wave it gets a phone with top-notch hardware to debut it on.
Samsung wave
This isn't just another 'and me' Samsung phone – it's crammed to the hilt with high end features, such as HD video recording, a 1GHz Samsung-own Hummingbird processor, a super-slim chassis, the latest Super AMOLED screen and multi-touch support right out of the box.
Samsung wave
However, it's still rocking Samsung's TouchWiz overlay, which is great if you like Samsung phones, but a very different experience for those joining the Korean giant for the first time.
Samsung wave
So is this another middling handset from the firm that brought us more phones than we could shake a stick at last year, or is the Samsung Wave the first phone of a radical new dynasty?
The first two things to note about the Samsung Wave are obvious: the build quality and the screen just cram style into your eyeballs.
Samsung wave
The phone is very slim at less than 11mm thick and the metallic build quality is apparent the second you hold it in your hand. Given a startling number of purchases are made in store based on how a phone feels this will be head and shoulders above the rest to that demographic.
Samsung wave
The front is sparse in terms of buttons, with call, terminate and menu keys the only things apparent other than the 3.3-inch capacitive screen. The menu key is sculpted and nicely tactile, although perhaps a little large.
Samsung wave
The rest of the phone is pretty simple: volume up/down keys on the left-hand side, lock and camera shutter keys on the right-hand side and the top sees a 3.5mm headphone jack and a microUSB connector with sliding cover.
Samsung wave
Other than that, there's only the diamond-shaped 5MP camera on the back with accompanying LED flash, which all together gives the Wave a very refined look indeed.
And if you're impressed by the chassis, then you'll be amazed by the SuperAMOLED screen, with its high-res 480x800 WVGA screen with great viewing angles and jaw dropping contrast.
Samsung wave
It zips along under the finger too, and allows you to see a huge amount of information, be it widgets on your home screen or a full internet page.
In short, the Samsung Wave looks the business, but while it's nice to get a phone out in the pub to impress your mates once in a while, you've still got to live with it day to day, so let's dive under the hood to see how it works.



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Friday, 10 December 2010

Motorola Defy

If you thought that new twists on Android handsets were getting a bit thin on the ground, take a look at the Motorola Defy. Sporting Moto's love-it-or-hate-it MotoBlur social networking system as seen first on the Dext, the Defy adds an extra we've not seen with Android before: ruggedness.
Motorola says the Defy is dustproof, water resistant and scratch resistant. A tough little cookie then.
We got our review sample from Vodafone but we also found it online SIM free for £299.63 inc VAT.
motorola defy
The Defy certainly looks a bit on the tough side. The long edges each sport three screws holding the shiny front plate to the matte rubberised back. There's another screw on the bottom edge.
motorola defy
The top mounted 3.5mm headset connector and left side mounted micro-USB port have rubberised covers to help prevent dust and dirt getting in to the Defy's innards. We reckon you'll throw dust protection to the wind and rip the headset jack cover off after a few days because it's a real pain, though the micro-USB cover is less of a nuisance.
motorola defy
motorola defy
The backplate is held down by a lock slider that helps ensure a snug fit. Both SIM and microSD card slots are under the battery. The latter is here, we suppose, so that there doesn't have to be a side mounted slot, but getting to it is a pain.
motorola defy
motorola defy
Meanwhile the Gorilla Glass screen is designed to resist scratching. While we avoided attacking the Defy with a mallet, a few attempts to scratch the screen with a pen and some keys were impressively well-handled. We scraped with some gusto, but the screen remained unscratched.
motorola defy
We even ran the phone under a tap for a few minutes and it seemed to deal with that well, too. While the phone survived this water treatment, the capacitive screen loses responsiveness when wet, so don't expect to take the Defy into the bath and use the touchscreen under water. No, we can't think why you'd want to do that either, to be honest.
We also had a go at dropping the Defy deliberately in a few situations. We threw it down some stairs, flung it onto the pavement, and it survived these things unscathed, too.
Motorola defy review
The bottom line is that you certainly could destroy this phone. Drive over it, put the corner of your chair on it when you sit down, drop it into a fire — these things would kill it dead. But it certainly seems to us to be more robust than almost all other handsets, which have screens and chassis that are easy to ding.
None of this shock-proofing has had a negative effect on the general design of the Motorola Defy. It isn't the prettiest handset out there, but its black chassis is no real surprise, and the curved edges are nice enough.
It fits nicely in the hand and pocket, with dimensions on a par with many other handsets at 118g in weight and 107 x 59 x 13.4mm.
motorola defy
With GPS, Bluetooth, Wi-Fi including 802.11n, and 2GB of built-in storage, the story thus far is good.

techradar

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IPHONE 4


Apple's launch of the iPhone 4 has seen the greatest excitement for a new phone ever - and with HD video recording, a super high-res screen and ridiculously slim dimensions, it's not hard to see why.
But things are a little different now - not only was the iPhone 3GS something of a non-update to the iPhone range, but there are finally decent alternatives in the smartphone market, with the HTC Desire and Samsung Galaxy S leading the Android fight right to Apple's door.
Add to that the first major leak of an Apple product a couple of months before launch, and suddenly the iPhone 4 has a lot to do to impress.
Apple iphone 4 review
At least Apple has unleashed the big guns for this effort - before we get into the headline specs, the design itself is a massive talking point on its own.
Jobs' chats on stage to unveil a new iPhone might have got a little repetitive (best this, magical that etc) but this is the first time since the first iPhone way back in January 2007 that we've seen a variation on the standard iPhone design.
Apple iphone 4 review
Gone is the traditional curved back and plastic exterior with slightly chunky dimensions; in is a chassis that's only 9.3mm thin at its thickest point and a new stainless steel and glass industrial design.
Apple iphone 4 review
If you're an iPhone fan, there's a good chance you won't like the look of the iPhone the first time you pick it up - it's the same weight as the iPhone 3GS at 137g, but it's a lot smaller, with dimensions of 115.2mm x58.6 mm x 9.3mm, so it feels like a much weightier and compact model.
The edges are stainless steel, apparently forged by winged unicorns in an iceberg (or something) to be 10 times stronger than 'normal' steel.
Apple iphone 4 review
The front and back of the phone are made of glass, which has also been treated to be a lot stronger than the normal variety we're used to seeing through and drinking out of.
This claim holds up - not only did we feel the need to drop the phone onto the floor a few times to test, someone nameless of the TechRadar team also knocked it out (an admittedly low level) window onto concrete - and not a scratch.
If you're the protective type, then you can buy an official 'Bumper' for the iPhone 4, which encases it in a small ring of rubber, if you haven't bought the handset only for its slim lines.
Apple iphone 4 review
The chassis shape isn't the only different thing with the iPhone 4 - the whole ethos has been tweaked. For instance, no longer is there a slightly plasticky rocker switch to control volume on the left-hand side, as it's now two discrete metal buttons with '+' and '-' written on.
The volume silencer rocker switch is above too, but that has also undergone the uber-metallic treatment.
Apple iphone 4 review
The top of the phone still holds the headphone jack, and the power/lock key. However, the 3.5mm port is now flush to the chassis, and the power button feels much nicer to hit than before.
There's also a separate microphone for noise cancelling next to this as well - we imagine a few people will be pushing paperclips in there before they realise that it's not for the SIM card slot.
Apple iphone 4 review
The right-hand side of the chassis is still blank - no camera button sadly, which would have been nice given the extra effort Apple has clearly put into overhauling the photography system.
Still, sleek is clearly still 'in' at the Cupertino HQ, and we can't say we blame the designers when you look at the lines.
Actually, that's not true - the micro-SIM slot is hidden away here, rather than on the top. It's the same pokey key thing/slot system as before, but this time the SIM card is much smaller - Apple says to make more room for stuff inside, we say it's just to shake things up a little bit. Either way, we bet micro-SIMs become the norm before very long in all phones.
Apple iphone 4 review
The bottom of the phone has the familiar Apple connector for charging and connecting and docking etc, and is flanked by another more microphone-y looking microphone slot and the speaker.
The front still has that one iconic button, which is much nicer to press in the new chassis, it has to be said.
Apple iphone 4 review
Overall, the design might not impress some people the first time they pick up the phone - a number of people we showed the phone to grimaced a little bit the first time they handled it.
It's a sharp and weighty-feeling phone, make no mistake - and it doesn't sit as comfortably in the hand as well as other iPhones of the past have.
But it feels premium, and at up to £600, it had better - that's a lot to pay when you consider you could get a 42-inch 1080p LCD for £200 less these days.
In the box
At least Apple has remained consistent when it comes to the packaging - apart from a new graphic on the front to make the new iPhone 4 look more mysterious, there's not a lot different to the older iPhones.
So that means: a simple Apple USB cable, a three-pin plug adaptor and some headphones. The latter is the same old set from the year before: hands free and a function button on the cord, but slightly poor quality compared to a range of other buds on the market.
Apple iphone 4 review
Oh, you also get that little tool for removing the micro-SIM card as well - but Apple should just save itself some money and stick a paperclip in there, as 99.99% of people will lose that little thing, panic, then improvise anyway. Well, we have. Twice.

techradar

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Wednesday, 8 December 2010

BlackBerry Onyx 2

Pemakaian Smartphone BlackBerry yang sudah menjadi gaya hidup dan tren yang terus meningkat di tanah air, mendorong PT Teletama Artha Mandiri (TAM), menmboyong BlackBerry Bold 9780 (Onyx 2) ke Indonesia. 

TAM menghadirkan BlackBerry Bold 9780 (Onyx 2) yang dibundling bersama Telkomsel dengan paket BIS 50% di bulan ke 2, 3 dan 4 dan dimudahkan dengan program pembelian dari HSBC dengan cicilan 0%.

Harga paket yang ditawarkan Rp. 4.899.000 untuk BlackBerry Bold 9780 (Onyx 2) berwarna hitam dan Rp. 4.999.000 untuk BlackBerry 9780 (Onyx 2) berwarna putih.

Onyx 2 merupakan penyempurnaan perangkat tipe Bold. BlackBerry Bold 9780 hadir dengan penambahan spesifikasi memory untuk menjawab tuntutan tingkat kenyamanan pencintanya pada kamera sebesar 5.0 MP, di mana pada Onyx lama hanya 3,2 MP. Dari sisi internal memory, RIM juga meningkatkan kapasitas RAM menjadi sebesar 512 MB.

“ Kami memastikan kenyamanan pelanggan dengan memberikan dua tahun garansi, kelengkapan standard dari RIM yang termasuk Memory Card MicroSD dan jaringan pusat layanan purna jual BlackBerry, BBACCC (BlackBerry Authorized Customer Care Center) yang semakin luas jangkauannya,” Tegas Trisnawan Tjipto, Product manager PT Teletama Artha Mandiri dalam keterangannya, Rabu (8/12/2010).

Sementara itu. Gideon Edie Purnomo, VP Channel Management Telkomsel menambahkan, kenyamanan pelanggan dalam memanfaatkan berbagai fitur dalam BlackBerry Bold 9780 (Onyx 2) lebih maksimal berkat dukungan kapasitas jaringan layanan BlackBerry terbesar yang dimiliki Telkomsel, sebesar 1,2 Gbps sehingga bisa memaksimalkan aktivitas mobile lifestyle pelanggan menggunakan BlackBerry.

Spesifikasi Blackberry Bold 9780 (Onyx 2)
2G Network GSM 850 / 900 / 1800 / 1900
3G Network HSDPA 850 / 1900 / 2100; HSDPA 900 / 1700 / 2100

Ukuran: 109 x 60 x 14 mm
Berat: 122 g
DisplayTFT, 65K colors480 x 360 pixels, 2.44 inches
Qwerty keyboard: Touch-sensitive optical trackpad
SoundVibration, MP3 ringtonesSpeakersphone Yes, 3.5 mm audio jack
Memory Internal256 MB storage, 512 MB RAMCard Slot microSD, up to 32GB.

Kamera5 MP, 2592x1944 pixels, autofocus, LED flash
OS: Blackberry OS 6.0
CPU624 MHz processor
BateraiStandard battery, Li-Ion 1500 mAHStand by Up to 528 h (2G)/ Up to 408 h (3G) (ugo)

sumber : okezone

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Tuesday, 7 December 2010

Google Nexus S Smartphone Android 2.3

Android Froyo belum lama keluar dan belum banyak smartphone menggunakan versi ini nah tapi sudah muncul smartphone Android terbaruGoogle Nexus S yang diumumkan di bulan terakhir 2010 ini di mana Google Nexus S dibuat oleh Samsung dan akan menjadi andalan baru Google untuk OS Android terbaru yaitu “Gingerbread” versi 2.3.

Google Nexus S
Nexus S adalah ponsel untuk jaringan GSM yang juga hadir dengan konektivitas WIFI 802.11n, Bluetooth 2.1 + EDR, Near Field Communication (NFC) dan A-GPS.Nexus S juga dapat berfungsi sebagai Portable Wi-Wi hotspot, juga memuungkinkan Internet Calling karena mendukung VoiIP dan SiP.
Layar berukuran  4,0 inci (480×800px) Super AMOLED, dan kamera VGA menghadap ke depan dengan posisi tepat di atas layar. Pada bagian belakang, Nexus S  juga memiliki kamera 5MP dengan auto fokus dan flash LED ( juga mendukung video 720p format H.264 ).

Nexus S membungkus Nexus Hummingbird x 1GHz dan memori internal 16GB. Ponsel Nexus S ini memiliki ukuran  63mm x 123.9mm x 10.88mm dan berat 4,51 ons. Google Nexus S akan tersedia untuk pembelian mulai 16 Desember online atau di toko Best Buy sekitar 20 Desember. (sumber)
Spesifikasi Google Nexus S:

Connectivity

  • Quad-band GSM: 850, 900, 1800, 1900
  • Tri-band HSPA: 900, 2100, 1700
  • HSPA type: HSDPA (7.2Mbps) HSUPA (5.76Mbps)
  • Wi-Fi 802.11 n/b/g
  • Bluetooth 2.1+EDR
  • Near Field Communication (NFC)
  • Assisted GPS (A-GPS)
  • microUSB 2.0

Display

  • 4.0″ WVGA (480×800)
  • Contour Display with curved glass screen
  • Super AMOLED
  • 235 ppi
  • Capacitive touch sensor
  • Anti-fingerprint display coating

Size and weight

  • 63mm x 123.9mm x 10.88mm
  • 129g

Hardware

  • Haptic feedback vibration
  • Three-axis gyroscope
  • Accelerometer
  • Digital compass
  • Proximity sensor
  • Light sensor
  • 3.5mm, 4-conductor headset jack
    (stereo audio plus microphone)
  • Earpiece and microphone
  • Software noise-cancellation

Battery

  • Talk time up to 6.7 hours on 3G
    (14 hours on 2G)
  • Standby time up to 17.8 days on 3G
    (29.7 days on 2G)
  • 1500 mAH Lithum Ion

Software

  • Android 2.3 (Gingerbread)
  • Android Market
  • Calendar
  • Gmail
  • Google Earth
  • Google Maps with Navigation
  • Google Search
  • Google Talk
  • Google Voice
  • Voice Actions
  • YouTube

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Saturday, 4 December 2010

Dell Streak

Streak. It needs no introduction, as this slate's been gaining a lot of attention amongst gadget lovers around the world. Thanks to the UK launch last Friday, we were one of the first on this planet to procure Dell's finalized Android 1.6 phone from O2. Yep, you heard right -- Engadget's now in possession of two Streaks, with the older one still in its original and somewhat unstable prototype state. Our new toy sports a matte "carbon" finish instead of chrome (no word on future availability; the red version's coming in two weeks' time), and now 399MB of RAM instead of 405MB (according to Android System Info app; it's actually a 512MB chip). Anyhow, now that we have the real deal, there's plenty to go through, so join us after the break to see if the Streak's really going to start a new trend.

Hardware
Following the conventionally sized Mini 3 / Aero, Dell decided to plunge into an untouched territory with its second-ever smartphone. The result is an unusual form factor -- a 10mm-thick slab with a five-inch 800 x 480 LCD (much like the Archos 5 PMP but with capacitive touch overlay), and it's one damn good screen that's usable under the sun, too. Of course, we've seen it all back in February, but our enthusiasm has not dwindled in the slightest -- the final Streak still has the same sexy figure, is still as rigid, and is still as pocketable in our regular-fit jeans. No, really -- there's been a lot of debate on whether people would actually put the Streak in their pockets, but like we said before, as long as you're not into hippie-tight pants, the slate should happily fit in like a regular phone. The only time that you might struggle is when you're walking up stairs, but a quick push to the outer side of the pocket should do the trick. More on that in the video below.
Our four-month ownership of the prototype has proven that the Streak's quite the attention seeker, even before we revealed to the intrigued passers-by that it's also a phone. We even gave the screen's Gorilla Glass some real beating, although such toughness doesn't seem to extend to the plastic parts on the two sides of the phone -- we're already seeing some fine scratches there. But of course, the more important question is: is this form factor practical at all? Well, let's start with the grip -- the rounded edges on the two shorter sides allow us to hold it comfortably like a PSP. We can even hold the 220g (7.76 ounces) device single-handedly that way with little effort, but we tend to hold on the left to avoid accidentally touching the capacitive buttons on the other side. As for holding in portrait position (when making a phone call, for instance), the flat edges mean our finger tips can securely grip onto the phone. We don't have a preference for either posture, as it really depends on what you're doing -- obviously video playback is best in landscape, whereas web browsing can work both ways depending on the text layout, and e-book reading is ideal in portrait mode due to shorter lines. If you're all for making phone calls in a more discrete manner, you can always opt for the handsfree kit or a Bluetooth headset (2.0 with EDR) instead.


Apart from the three capacitive buttons (back, menu, and home) and a mic on the right, you'll find four physical buttons along the top ridge -- volume rocker, power, and camera (two-stage button i.e. press half-way to focus). The 3.5mm headphone jack is right next to the volume keys, which can be a nuisance if your headphones rock a straight plug. Luckily, the bundled handsfree kit -- with an L-shape plug -- has pretty impressive clarity and moderate bass, plus you get three sets of rubber buds to suit your ears. Other accessories include a USB mains adapter (with UK and EU plugs; the US will obviously get something else), USB cable (with clip), and a microfiber pouch (which doubles as a wiping cloth). Disappointingly, the gorgeous HDMI dock -- due to arrive in the UK over the next two weeks -- is not included, and Dell's still mum on pricing. Well, at least for now we can tease the company for the artwork blunder on the box -- the illustrator somehow assumed the screen does edge to edge. Ah, if only.
Going back to the phone: there's a front-facing VGA camera between the earpiece and proximity sensor (for disabling the screen while making a call), ready for video chat apps such as Fring and Qik -- neither of which were able to use the Streak's secondary camera just yet. On the back of the phone you'll see a five megapixel autofocus camera with its dual LED flash (more on the picture quality later), a mono speaker that produces loud sound with less distortion than most other phones, and a sliding battery door (which is now tightened by two little paddings not seen on our prototype). Now, be warned: if you remove the door while your phone's running, failing to replace it within a few seconds would turn it off. We were told that this is actually a data-loss prevention mechanism, so we'll assume the phone will actually quit all the processes before killing the power.
Anyway, the chamber underneath the cover houses the SIM card, microSD card (ours came with SanDisk's Class 2 16GB silicon), and a 1530mAh battery. To grill the battery, we had the Streak connected to 3G (HSDPA) only, continuously played music, had background sync enabled (including the Facebook widget, RSS widget, and Twicca), occasionally browsed the web on it, and took a few photos and videos. Guess what? Surprisingly -- especially given the screen size -- we managed to get almost ten hours per charge! On a more realistic usage like less music playback and more reliance on WiFi 802.11b/g, we even squeezed out at least 12 hours of sweet battery juice. This certainly makes the HTC Desire look feeble with its mere six-hour gig from a similar usage.
The Streak's battery life may well be impressive, but what about its performance as a phone? Pretty good, we'd say -- last night we made a 25-minute call with the Streak held against our face the whole time, and our hand and arm were still alive after that. We also did our usual noise test and the Streak managed to suppress a fair amount of background noise, as you can see in the video above. That said, we do have some minor complaints about the dialer, but we'll talk about that later.
Software

Well, here's the meat. Like we said earlier, this final firmware performs much smoother and is more stable than what we have on our prototype. Dell's also put on its own skin over the Android 1.6 OS -- homescreen icons are put in shaded boxes, the menu drops down from the top and can shrink to a favorites bar, and on the top bar you get a homescreen-switching button, notifications area, plus a status area, all of which can be triggered by just a tap instead of a drag action. Unlike most other Android phones, to remove a homescreen icon on the Streak you have to hold down on it until it goes red, and then press the menu button for the remove option (and some widgets, such as the RSS reader, will also show a "Widget options" button). This makes sense, as dragging an icon across a five-inch screen isn't really ideal.

As for the phone dialer, we're slightly disappointed that Dell's still using the same dull skin as seen on our prototype -- we have no issues with the dialpad layout, but the overall style just looks unfinished, plus we'd prefer to see the call log displaying pictures alongside contact numbers. Also, we're shocked that the Streak doesn't support smart-dialing, but then again we've only seen HTC offering this feature on its Android phones. Of course, provided that you're in a quiet environment, you can always just use voice search to get to a contact, and you get two options for this: the default voice search app, or the Nuance Voice Control app that can be launched by just holding down your handsfree kit's button. The latter can even take dictated numbers, although it never worked for us, and we suspect our British accent is to be blamed.

Another preloaded app is QuickOffice, which not only can view Microsoft Office documents (.doc, .docx, .xls, xlsx, .ppt, and .pptx), but also makes a great file browser and can open other file types using their associated apps. Just too bad that it can't edit Word and Excel files, plus the text on some of the PowerPoint slides didn't render well, but the app's there if you need it. Corporate users may also be interested in the 30-day demo of TouchDown suite, which grabs your email, contacts, calendar and tasks via Exchange ActiveSync.

Moving on to the built-in apps, let's start with the browser: as expected on a 1GHz Snapdragon device, rendering and pinch-zooming are pretty quick and smooth, but we find it strange that we can't tap to zoom. Also, the text doesn't reflow to the width of the screen, but given the screen size, most of the time we're happy with the original text layout. Next we have Google Maps: well, there's not much to say except that you get so much more real estate than you can on other phones, and we have several pictures to prove it -- just perfect for car navigation. Annoyingly, pinch-to-zoom is still disabled in Maps thanks to the 1.6 OS, but we'll live through it for now.
So here's the "Photos & Videos" app, which is actually ArcSoft Mobile Media Gallery. As you can see above, Dell and ArcSoft have gone for the timeline approach, and have put up 18 sensibly-sized thumbnails at a time. The overall performance is pretty smooth too, but understandably the further down the timeline you go, the more likely you'll experience some lag while older thumbnails are being loaded. This implementation is great for viewing media captured using the Streak's camera, but to browse media files that you added manually, you'd best be using QuickOffice to find them. Also, we'd like to see Flickr and Picasa integration here, as implemented by the Desire and Nexus One respectively.
Speaking of media, the Streak's supposed to support H.263/H.264, 3GP, MPEG4, and WMV videos. Like our prototype, this final Streak played our MP4V-encoded 480p and 720p clips (up to 7.4Mbps bit rate) without a hitch, although for some reason it wouldn't open full-length films that were encoded the same way, even at 3Mbps and lower. More disappointingly, we had no luck with any of our H.264 clips despite the bit rate limited to 3.2Mbps, so we do wonder if this codec's supported at all -- maybe Archos can lend Dell a hand? On a brighter note, our WMV clips -- both VGA and 720p -- came out as good as the MP4V videos. Last but not least, YouTube videos looks great on the five-inch screen, but we've noticed a bug: if you have music playing in the background, the YouTube app simply plays video over the music rather than pausing it (like the Nexus One and Desire do). We're certain that Dell's team of talents can easily fix this (and we certainly hope that they're reading this).
We won't go too deep into the music player as it's pretty much identical to what we've seen before, but we've found a couple of new features. Firstly, the app will actually automatically grab mugshots of the artists, so we were a bit surprised to see Lady Gaga flashing her legs on the Artists page. Secondly, we discovered that you can skip a track by clicking the handsfree button twice, but here's a caveat: we often found ourselves clicking too fast for the Streak to respond properly, whereas the iPhone wouldn't have a problem with the same click rate. Also, for some reason, you need to have the screen turned on -- regardless of phone lock state -- for the music player to respond to clicks. Very bizarre, but probably very easy to fix.
Before we wrap up our multimedia rant, we'd like to talk about the lack of FM radio -- don't know about you folks in the US, but us Brits still fancy the occasional live audio shows while commuting, especially in 3G-congested areas. We're not sure if the hardware's there, but if it is, a small statue will be made in honor of whoever can hack it. So, it's time to whine about other things. First of all, the keyboard: it's not everyday that you see a numeric keypad on a phone's virtual keyboard, and there's a good reason for that -- it ruins the phone's ergonomic symmetry as our right thumb has to stretch over the numpad while typing. We were hoping that maybe Dell would put in a numpad-free keyboard as an option in Settings, but as far as we can see, we've got nothing. Nevertheless, both keyboards are still pretty responsive. Second thing: while the Calendar app may look delicious on the five-inch screen, we were surprised that the entries in week view mode bear no text description, whereas the 3.7-inch Nexus One (with Froyo) manages to pack in those details. Finally, we're puzzled by the missing contacts pictures -- we were expecting the Streak to pull photos off Facebook, and the box has definitely been ticked for this in Settings. Hopefully our friends in the States won't be suffering from these bugs next month.
Camera
Looking back at our old sample pictures, it looks like Dell's dialed up the sharpening settings on the five-megapixel autofocus camera. As you can see in the gallery below (with picture quality set to "Fine"), the outdoor shots are pretty good except for the slight over-saturation in general, but nightshots are just hopeless. As for the camcorder, not much has changed for the 640 x 480 clips -- picture quality's acceptable despite the same saturation and nightshot flaws, plus the lack of 720p option puts the Streak slightly behind the game. That said, unlike the latest HTC phones, the Streak's camcorder doesn't suffer from reduced frame rate when filming in a dark environment -- see for yourself after the gallery.
engadget

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Friday, 3 December 2010

Sony Ericsson Xperia X10 review



Of the world's largest phone manufacturers, perhaps none has taken a more twisted road to smartphone ubiquity than Sony Ericsson. It began its journey back in the pre-joint venture Ericsson days by throwing its weight behind Symbian, a smartphone platform that would ultimately become the world's most popular -- but it made a fatal error in supporting the doomed UIQ flavor that never saw even a fraction of the support its S60 cousin did. UIQ's untimely (but predicted) collapse last year left the company nearly rudderless and ill-equipped to deal with competitors like Nokia, HTC, and Apple, all of whom had long since embraced other platforms -- all with fighting chances of market dominance.

Left without a platform to champion, Sony Ericsson would ultimately continue supporting Symbian through its involvement with the Symbian Foundation and phones like the Satio and Vivaz... and it would ramp up support for Windows Mobile with the Xperia X1 and X2... and it would bring Android into the fold with the X10, all within a few months of each other. All told, Sony Ericsson enters 2010 actively supporting three unrelated smartphone platforms, and comments by CEO Bert Norberg at MWC in February lead us to believe that they'd be happy to take on a fourth (or more) if the opportunity presented itself. It's an odd strategy to be sure, particularly for a company that's struggling mightily and shrinking its workforce more than any other top-five manufacturer. How it intends to effectively compete on three different fronts without spreading itself hopelessly thin, well... that remains a huge question mark.

That said, the Xperia X10 is perhaps the most promising of Sony Ericsson's confusing crop of modern smartphones, combining attractive hardware with killer specs, Android, and an intriguing custom skin. Does it hold its own against modern competitors like HTC's Nexus One and Desire? And more importantly, can it keep Sony Ericsson from going over the brink? Read on to find out.





Hardware

In terms of appearance, we think the X10 is pretty polarizing, which might be a surprising statement considering that it's little more than a large slate -- and who doesn't want that, right? Specifically, we took issue with two things here: first, the front of the device is glossy plastic. Often, glossy plastic looks good when it's new and clean -- in pictures, anyhow -- but a few smudges and a brush with your car keys in your pocket later, it can easily be transformed into a war-scarred hellscape. As you might imagine, we didn't scratch test the X10 (we can't imagine our gracious handlers at Sony Ericsson would appreciate that too much), but it's a cause for concern. What's more, holding the X10 back-to-back with the Nexus One -- perhaps its nearest competitor on the market today -- quickly makes you appreciate the HTC phone's superior materials; it simply feels more solidly-constructed, and that's something that can make a big difference when you're buying a $500-plus handset.



Secondly, with a 4-inch full wide VGA display, the X10 is big, very nearly approaching HD2 territory. That's not a problem for this huge-handed reviewer, but friends with more diminutive statures specifically called out the X10 as being a hassle to hold (fortunately, the upcoming X10 mini should be just what the doctor ordered for those folks, at the cost of screen real estate and processor power). Around back, the X10's battery cover is made of a lovely, high-quality soft touch material that is pretty much exactly what we like to find on the back of every phone we review. It feels nice, and the gentle, sloping curves make sure it's comfortable to hold. The phone clocks in at 13mm thick, not the thinnest on the market (the HD2 is an astounding 11mm, for example) but thin enough to look and feel... well, pretty thin. No one's going to accuse this of being a portly device, rest assured.

Around the sides, you find all the buttons and connectors you expect, including power and both micro-USB and 3.5mm headphone jacks at the top, volume and two-stage camera controls on the right, and the typical menu, home, and back buttons below the screen up front. The micro-USB port is covered with a flap, which improves the aesthetic appearance of the upper edge of the device but probably serves little practical function (we've seen micro-USB ports behave just fine with some pretty extreme lint packed in there), makes the daily task of charging more of a chore than it needs to be, and risks being broken off with repetitive use. There's no indication of a dock connector anywhere on the phone, so unless there's some inductive capability that Sony Ericsson has yet to discuss, that port will be the one and only way of juicing your phone day in and day out.



Notably absent is a dedicated search button, which might leave some existing Android owners upgrading to the X10 feeling like a fish out of water -- it's not that there aren't other ways to access search bars throughout the phone, naturally, but we could definitely understand missing one-press access to them. Adding to the potential for confusion is a silkscreened magnifying glass icon below the volume rocker, which makes it look like you might be able to press and hold the volume down button to get a search bar, but no -- it's actually indicating that the rocker doubles as a zoom control (which, admittedly, is a perfectly valid alternative use of the magnifying glass).

What about the camera? At 8.1 megapixels, the X10 represents just about the highest-res cam you can find on an Android phone today. Yes, granted, it's a well-worn truism that megapixel count has little to do with actual picture quality, but Sony Ericsson has historically taken a lot of pride in producing cameraphones that really hold their own, and we're happy to report that the X10 is no exception. At the risk of talking a little bit too much about software in the hardware section of this review, we'll say that we're pleased both with the picture quality we were able to achieve (even in less-than-perfect lighting) and also the camera's interface, which has been thoroughly and completely reworked from the stock Android UI -- it even whips the updated UI found on Eclair devices. You've got access to a variety of autofocus modes including fixed infinity focus and smile detection, multiple metering and scene modes, white balance control, a self-timer, and the list goes on. Heck, the phone even lets you adjust how big of a smile it should look for. If it's got a weak spot, it's macro -- we weren't able to get in as close as we've been able to do with some other phones, but as long as you stay further than three or four inches from your subject, you're golden.

Oh, and that light next to the camera lens? Your first guess might be that it's an LED flash, but Sony Ericsson has apparently decided not to buy into the fallacy that a single white LED can ever be considered a "flash" in the true sense of the word -- instead, it's a "photo light" that can be toggled on and off. When it's on, it stays on for the entire time you're in the camera application, which helps you frame your shot and get the autofocus tuned. It's a nice (and honest) feature, but we would've liked an icon in the viewfinder's HUD to toggle it rather than having to call up advanced settings through the menu button. Bottom line: the X10 will produce perfectly fine impromptu shots. As usual, you're not going to expect to replace your DSLR with this (or even your higher-end point-and-shoot), and you're not going to want to print out an 8-by-10 and frame it, but we'd feel much better about having this in our pocket for on-the-go shooting than, say, a Droid.



So Cyber-shot is one of Sony Ericsson's big co-branding schemes, but what's the other? Walkman, of course. As a music player, the X10 fares pretty admirably; we'll touch on the software in the next section, but from a hardware perspective, both the jack placement and the quality of the audio that the X10 produces are decent. The music was a little less punchy on the bass side of the spectrum than we'd like -- even with our Shure SE530s and triple-flange tips, both of which tend to accentuate low frequencies -- but the signal-to-noise ratio seemed superb throughout our testing. We could barely detect the presence of any electrical noise on the line; in fact, when we first plugged in, there was absolutely none. That's pretty rare for a phone.

The low-noise trend continues through to the earpiece while on calls. We were surprised at how the X10 was able to suppress line static without sacrificing volume; it was so good, in fact, that we had trouble at times figuring out whether we were still on the call when the person on the other end wasn't speaking. Likewise, the speakerphone is exceptional, both loud and clear enough to be useful for those impromptu conference calls we all have to take from time to time (or for when we're driving and we're caught without a headset). Sony Ericsson smartly placed the loudspeaker port on the side of the phone, not the bottom, so setting the phone down in any position has no ill effect on volume or usability.

Software

The X10 isn't just an Android phone -- it's also the first to introduce Sony Ericsson's rather comprehensive Android skin, a package we'd first heard of in the middle of last year under the codename "Rachael." Unfortunately, it's taken the company so long to get Rachael good enough to launch that we're now two releases of the Android core beyond where the X10 stands; this phone comes with 1.6 out of the box, while devices like the Nexus One, Droid / Milestone, and Legend are putting along on 2.1, and we've no doubt that the next big version is just around the corner. Sony Ericsson has wisely committed to updating the phone on an ongoing basis, but it speaks to the same problem with which HTC and Motorola are already well-acquainted: when Google's iterating on its mobile platform at this breakneck pace, it's virtually impossible for the heavily-customized skins like Blur and Sense to keep pace.

That said, Android 1.6 (née Donut) is still a perfectly serviceable version of the platform, and Sony Ericsson has injected a few key modifications that make some of the benefits of 2.0 / 2.1 moot. The meat of these tweaks revolves around two applications, Timescape and Mediascape. Timescape starts by going down the same social aggregation path that Motorola has with Happenings and HTC with Friend Stream -- basically, a chronological timeline of your friends' status updates across Twitter, Facebook, and MySpace -- but keeps going by offering other timelines for other services within the phone (photos, SMS and MMS messages, emails, and so on). These timelines are presented in ultra-trippy 3D stacks that Sony Ericsson has coined "Splines," and once status updates have been properly loaded into memory, these so-called Splines perform pretty well -- they're slick and smooth as you flick them up and down with your finger. There's some pretty nasty initial jerkiness, though, if you haven't viewed Timescape in a while.

Speaking of jerkiness, the X10 suffers from the same issue that plagues the Nexus One: despite the blazingly fast 1GHz Snapdragon core that's aboard, portions of the interface feel barely quicker than a lowly 528MHz MSM7201A. Since we've seen similar issues on the Nexus One, we can't really chalk up the problems to Sony Ericsson's customizations, so we're not sure how or where to place the blame -- it's just inconsistent, even without having loaded any third-party apps. Things that seem like they'd be extraordinarily processor intensive (scrolling through a Timescape Spline, for instance) can be super fast, while a drop dead simple operation like opening a pop-up menu can momentarily bring the phone to a halt. We don't get it, but we're hoping it's something Google and Sony Ericsson can tighten up over time through software updates.


Anyway, back to the second part of Sony Ericsson's one-two punch: Mediascape. Anyone who's used any stock Android device -- 1.0, 1.5, 2.0, doesn't matter -- can tell you that the in-built music app is in desperate need of tender loving care, and these guys have given it just that. Basically, Mediascape is your one-stop shop for browsing music, videos, and photos on the device; there's also support for the company's PlayNow store, though we weren't able to test it (it still hasn't launched in the US, though it's available in a number of European markets). The app makes clever use of album art, presenting you with a list of recently-played and favorite tracks when you first start -- there's some Timescape integration as well, where you'll find the art in a Spline representing your chronological consumption of audio. Naturally, it's got support for a variety of browsing modes (album, artist, and so on), background playback, and everything else you'd expect from a basic music player. Well, almost everything -- as we'd mentioned in the hardware section of this review, we were a little underwhelmed with the X10's bass response over the headset, and we would've loved a graphic equalizer in here to help clear that up. No dice.

Otherwise, there's not much installed out of the box: a handful of productivity apps from Moxier, a MySpace client, Mobile Systems' OfficeSuite viewer for checking out (but not editing) Office docs, the Quadrapop game, TrackID, and turn-by-turn navigation from Wisepilot that includes a 30-day free trial. The suite has built-in weather forecasts which is nice, but it's hard to say why anyone in the US would consider plunking down for this with Google Maps 4.1 -- and free turn-by-turn along with it -- just a download away.



Keyboard input -- a pretty important topic, if you ask us -- was a surprisingly big problem on the X10. First off, you can't consistently use the back button to clear the keyboard like you can on virtually every other Android device we used -- here, it deletes everything in your current text field and keeps the keyboard up on the screen on occasion, thought we can't nail down the pattern of the behavior. Much, much more dangerous, though, is the fact that we're seeing all sorts of missed inputs. You'll press a letter (and you get the character pop-up, so you know the keyboard has registered it), and maybe somewhere between 2 and 3 percent of the time, it won't "take" -- it just won't go into your input box, which makes entering almost any text a maddening procedure. Virtual keyboards have enough difficulty as it is without something this egregious coming into play, and we're hoping it's a bug that Sony Ericsson can pin down and fix posthaste.

Wrap-up

Even in 2010, high-powered Android devices are still surprisingly difficult to come by. You can basically count the models seriously worth considering on a single hand, and the X10 certainly joins that elite team on the wings of its gigahertz-class Snapdragon core and gorgeous 854 x 480 display that clocks in at a whopping four inches -- a size that bests every other Google-powered phone on the market today (though it certainly won't hold that title for long).

Thing is, it's not just about the hardware; when it comes to Android, unless you buy a so-called "Google Experience" device, it's never going to be about the hardware alone. Any company that tries to aggressively skin a mobile platform is going to have issues -- possibly major ones -- on its first iteration. That's a pretty unavoidable reality of engineering, and it's a growing pain that both Blur and Sense have gone through (in fact, you could argue that Blur's still in the thick of that fight). The X10's input problems alone would unfortunately be enough to turn us away from the phone within a few days' use -- we just write way too much email and way too many text messages to deal with a situation like that -- but it feels like these guys are just a few minor tweaks away from a great custom platform that pairs rather beautifully with a phone that easily goes toe-to-toe with the Nexus One.

But ultimately, would we actually take this over a Nexus? Give us a few bug fixes, Sony Ericsson -- and a hard date for an Eclair upgrade -- and you might just have a deal on your hands.


thank to engadget & youtube

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